NPC & boxes list

1. List with npc and their radius

You can use TYXPlugin plugin - NPCRadiusList or BoxesList

- Maps X-1 to X-4
+ Streuner          450
+ Lordakia          450
+ Simon             500
+ Mordon            500
+ Devolarium        550
+ Sibelon           550
+ Boss Streuner     450
+ Boss Lordakia     450
+ Boss Saimon       500
+ Boss Mordon       520
+ Boss Devolarium   575
+ Boss Sibelon      570
 
- Maps X-5 to X-8
+ Sibelonite        575
+ Lordakium         610
+ Kristallin        575
+ Crystallon        600
+ StrauneR          600
+ Cubicon           525
+ Protegit          525
+ Boss Sibelonite   575
+ Boss Lordakium    625
+ Boss Kristallin   575
+ Boss Kristallon   615
+ Boss StreuneR     600
 
- Uber cards
+ Uber Streuner     500
+ Uber Lordakia     500
+ Uber Simon        500
+ Uber Mordon       580
+ Uber Devolarium   500
+ Uber Sibelon      600
+ Uber Sibelonit    575
+ Uber Lordakium    600
+ Uber Kristallin   580
+ Uber Kristallon   625
+ Uber StrauneR     580
 
- BL cards
+ \ Attend IX //    670
+ \\ Impulse II //  600-630
 
- Pirate Map 5-2
+ -=[ Saboteur ]=-      580
+ -=[ Interceptor ]=-   500
+ -=[ Barracuda ]=-     560
+ -=[ Annihilator ]=-   575
 
- MIMESIS EVENT
+ -=[ Raging Mimes1s ]=-        590
+ -=[ Kamikaze Mime5is ]=-      580
+ -=[ Cloning Mim3sis ]=-       590
+ -=[ Cloned Mim3sis ]=-        590
+ -=[ Terror Mime5is ]=-        610
+ -=[ Hexor M1mesis ]=-         590
+ -=[ Reflector Mimesi5 ]=-     670

2. Resource and box names

- Resources/boxes without time
+ ore_0                 = Prometium
+ ore_1                 = Endurium
+ ore_2                 = Terbium
+ scrapium              = Scrap
+ BOLTRUM               = Plasmide
+ MUCOSUM               = Mucosum
+ PRISMATIUM            = Prismatium
+ FROM_SHIP             = Cargo box
+ BIFENON_2             = Bifenon box from cubikons
+ BIFENON               = Bifenon
+ AURUS_BOX             = Aurus
+ BONUS_BOX             = Bonus box
+ ALIEN_EGG             = Bonus box looks like EGG
+ GIFT_BOXES            = Bonus box looks like GIFT
+ UBERANNIHILATOR_BOX   = Uber Annihilator Box
+ UBERBARRACUDA_BOX     = Uber Barracuda Box
+ UBERBATTLERAY_BOX     = Uber Battleray Box
+ UBERINTERCEPTOR_BOX   = Uber Interceptor Box
+ UBERSABOTEUR_BOX      = Uber Saboteur Box
+ HYBRID_ALLOY_BOX      = Box from Gygerthrall's
+ INDOCTRINE_OIL_BOX    = Box from X-7 Gate
 
- Boxes with BL cards
+ SOLAR_CLASH           = Invoke/Behemoth Box
 
- Boxes that collect after x time
+ ore_8                 = Palladium 750 ms
+ PIRATE_BOOTY          = Pirate booty 5500 ms
+ PIRATE_BOOTY_RED      = Red Booty 5500 ms
+ PIRATE_BOOTY_GOLD     = Gold Booty 5500 ms
+ PIRATE_BOOTY_BLUE     = Blue Booty 5500 ms
+ MASQUE_BOOTY_BOX      = Apocalypse 5500 ms
+ BLACK_BOOTY_BOX       = Obsidian Booty 5500 ms
 
- Event boxes
+ CHROMIN_BOX_1         = Chromin box from gates
+ CHROMIN_BOX_2         = Chromin box from gates
+ CHROMIN_BOX_3         = Chromin box from gates
+ DEMON_BOX             = Box from VoT gate
+ TREASURE              = Mimesis Event
  
- Resources that cannot be collected, but are visible in the resources tab.
+ mine_3    = mine
+ firework  = Fireworks
 
- Resources I'm not sure what they give
+ UBA_EXPO_BOX
+ HELIX_BOX

3. NPC priority (works for boxes too)

  1. Example #1
A   -5
B   0
 
flies to A
  1. Example #2
A   2
B   -6
 
flies to B
  1. Example #3
A   0
B   -20 (appears after a while in the field of view)
 
flies to B

But in this case, even if the bot is now shooting at A, which has 50% health left, and B comes into view, it will stop shooting at A and fly towards B.

If the priority difference is about 20 points lower than the others, then one of them will always be preferred, no matter who the bot kills.

  1. Example #4
A   15
B   0
 
If A is below 50%▼ HP, the bot will continue to kill him, if HP is above 50%▲, the bot will fly towards B.

Here is more information about it (thanks PUNIKA):

  1. NPCs that are currently attacked and have full HP gain 10 extra points.
  2. Then, every 10% of the attacked NPC's missing health grants 1 additional point.

Example:

An attacked NPC with 50% HP gives 15 extra points.
Attacked NPC with 20% HP 18 extra points.